
Please note that you need to install your CC after merging save files if your sims or your home contains custom content items. (You can identify by a date modified of saved file). You can verify your saved file by opening the game, click "Load game" icon. After renaming, copy it to the current folder. I'm starting merging by change Slot_00000008.save to the next number, which is 22, so the file name should be Slot_00000022.save. Technically, you can merge the old saved file to the newer version of saves folder, but before merging, you need to change the number of saved game which was stamped as a file name to the next number of the largest save file's number.įor example, assume that the left window is an old version of saved game's data you like to merge to the game (I'd like to say backup folder) and the right window is a game's data I'm using for playing (I'd say current folder).Ĭurrent folder's version should be equal or newer than the backup folder since the game can recognise the older version and able to do upgrade it to the game's version.Īssume that I would like to merge Slot_00000008.save to the game, so I'm going to find the next number of the largest save file number in the current, which is 21 (Slot_00000021.save). Tray folder contains stuffs you see in My Library.īefore following this below, please make sure that your game's data folder has been backed up. But each of these subfolders is only one level deep. My personal rule of thumb is to have all scripting mods in the main Mods folder, and all objects/assets (clothes, animations, overrides, etc.) in their respective subfolders. As far as I know, Saves folder contains a loadable saved game file. Im sure I can organize this even more, but so far its worked for me just fine.
